XR Games Art Test
The art test brief was to create an underwater asset in a stylised aesthetic, containing less than 8k tris and everything should be textured in a 1k texture. The final product should have lighting done in a games engine.
Programs used: Maya, Photoshop, Substance painter, Zbrush, Unity.
High poly sculpt and process
Sumo Digital Art Test
Art test required to do for Sumo Digital
Programs used: Maya, Photoshop, Unity
Neon Play Art Test
Programs used: Photoshop