Team6 Game Studios work
Super Street: The Game
I was part of the environment art team, making vast environments and assets that were needed within the levels of the game. I created low poly buildings with texture constraints and also made parts of the terrain for some areas of the level. The following game will be released on the Xbox One, PS4 and PC.
Environment assets were created by using the following programs: Maya, 3DS max, Photoshop and Substance Painter.
Monster Jam: Crush it!
Monster Jam: Crush it! by Team 6 game studios. I was part of the level design/environment art team for the latest patch of this game. I helped in the following: lighting, modified and created new materials, adjusted level design.
Programs used: Unreal Engine 4, Photoshop, Maya, 3DS max.